I chose a different pathway than others while learning how to code. I started out researching the basics of any coding language. Once I got a grasp of that, I started to read about Apple’s new language of Swift. After that, I started doing random tutorials online. Working in Xcode with no experience and little to no knowledge of how the language worked, it was a mess. Later on, when I finally had no idea what I was doing, I finally got a book on Swift. I followed the book, going chapter by chapter and following along in Xcode too. After a few weeks of that, I made the decision to make an application. While programing the app, I had Doug’s help. Doug taught me the language as he helped me program. Working with someone else was an easier way to learn because they have a better understanding and a different perspective on coding. Continue reading
In the early days of personal computing, almost everybody with a home computer knew how to program. As time passed, computers were released which did not require any sort of programming to use, such as the Apple Macintosh. My story begins later, around 2005. I was using my father’s PC from 1997, running Windows 95. Continue reading
Hold on, this is going to be a long one.
When I decided I was interested in making games and programs, I was in elementary school. I started in Scratch, a relatively new program at the time that my dad found for me and helped me pick up.
I started in Scratch by simply messing around with the various scripts available. I built a myriad of different projects from a drawing tool, my first project, to mouse maze games and short RPG games. All of them were very simple, but by the time I had finished them all, I had a basic understanding of basic programming principles such as how if statements worked and what they are used for, what variables are, and how various problems would be solved conceptually.
Scratch works well as a kind of pseudo-like code, and it works as a perfect stepping board to a real programming language. From Scratch I moved to Flash and Action Script 2 with the hopes of making a flash game and putting it online. I followed various tutorials and picked up things little by little, and at one point I was tutored by Mr McGowan after school. During this time I built one game and one weird project, hangman was the game and a collection of random mouse cursors was the project. I built hangman with Mr McGowan but the strange mouse cursor project was my first attempt at Flash and I did it solo, following an online tutorial instead.